You only know what your end goal is and are guided by lights on the map pointing in various directions to show the way. One of the reasons behind Elden Ring’s success is its refusal to tell you almost anything. The other part of the gaming world loves little to no instructions and worlds with secrets to discover. A part of the community loves on-rail experiences where you know exactly what you need to do and are guided by objective markers and quest guidelines in-game to help you progress quests in a tightly knit experience. There is a divide in the gaming world when it comes to “handholding” in games. One of the best things about the quest is that there are no location markets and you have to figure things out on your own. The riddle-based quest sends the Warrior of Light on an adventure throughout Eorzea where you have to solve a whole bunch of puzzles that can honestly get a little tricky. The Greatest Story Never Told is one of the best quests in Final Fantasy XIV if you are someone who loves puzzles. The questline ends at the Coerthas Central Highlights where you pay respects to a lost friend. The questline reminds you that you are a part of the world too as much as the NPCs are. Yes I know, it is a meme at this point but the quest truly reminds you that the world we enjoy exploring has been crafted with love and it has characters that we truly begin to care about as we go through all of the quests that have been added over the years. It is in fact the friends we made along the way. As you progress through the quests, you will go through all of the new areas added in Heavensward and some areas from A Realm Reborn.įinal Fantasy XIV is not just about the loot, the raids, and the endgame. The quest serves as a bridge between the incidents that took place in Heavensward and the future of the world in Final Fantasy XIV. But it reminds me of why I first started playing Final Fantasy XIV. The quest is by no means challenging in any way. The questline kicks off with “The Paths We Walk” which you get access to by completing all the story content in patch 3.3. Tales of the Dragonsong War is undoubtedly my favorite quest in the entire franchise. The Manderville Men questline might not be important to the game’s questline, but it definitely is one of the most memorable ones you will run into. Remember how I mentioned Yakuza earlier? The action game franchise is known to merge comedy and serious storylines perfectly and this Final Fantasy questline does exactly that. Here’s something that you can hear during the questline: It is a stage art that first originated in China and it made its way to Japanese poetry in the Warring States period in 1467-1568 in Japan. Kyogen translates to “wild speech” or “mad words”. The Manderville Men questline makes use of kyogen, which is a traditional form of Japanese comedy. The goal is to prevent a bunch of thefts and solve some riddles along the way. The Manderville Men questline is very entertaining if you wish to go through all five chapters that follow the main cast of Briardien, Ellie, Nashu, and Hildrebrand. I have been playing SEGA’s Yakuza games for over a decade and I was surprised to find that kind of humor is included in Final Fantasy XIV. Chances are you will either find it ‘cringe’ or absolutely love it. This is one of the weirdest questlines you might ever encounter in a video game.
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